Bloomware
The world has run for a very long time. Too long, perhaps.
Deep in a mint-green forest, an ancient caretaker machine called the Motherboard is running out of strength, and the balance she was built to keep is failing. Lend her your hands: gather energy orbs from glowing plants, earn her singularity power, and take back the tech parts hoarded by the machines that broke the world's equilibrium.
How to play
- Move with A / D or the arrow keys
- Jump with Space (press again in the air to double jump)
- Talk to characters and enter portals with E
- Once you earn it: Shift fires a gravity blast (each shot costs an energy orb)
- Blast trees to shake apples loose, and press R to eat one and restore a heart
Features
- A cozy hand-drawn pixel forest with parallax depth and drifting fog
- A quest chain told through the Motherboard's gentle dialogue
- Collect, spend, and manage energy orbs as both quest goal and ammo
- Tech bro monsters. Two blasts each. You know what to do
- One little fish tank vending machine that has nothing to do with anything
Made in Unity for Interstellar Game Jam 9. Art, music picks, and design by devanie.
Music chosen from Epidemic Sound.
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | devanie |
| Genre | Platformer |
| Tags | 2D, Atmospheric, Cute, Exploration, Pixel Art, Short, Singleplayer, solarpunk, Story Rich, Unity |
| AI Disclosure | AI Assisted, Code |




Comments
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Truly beautiful!